Family Game Review: Mysterium (and Amazon Prime Day reminder!)

As you read this, we’re on our second day of camping. One game we’re bringing with us (because we camp in yurts. Yurt with tables. Daily life is rustic enough without getting tents involved, thanks) is Mysterium (Amazon Associates link), which my 15-year-old son got for his birthday.

But first: It’s Amazon Prime Day! If you’re scooping up some deals on Amazon today or any day, please please consider using my link! (My link is also always at the top of my home page, and on my Facebook page.) I make a commission from sales made through my link, and this makes up a significant part of my family’s income.

I also earn a bounty if you sign up for Amazon Prime. You can get a free 30-day trial, which gives you access to free, fast shipping on many items, special prices on many items (especially today!), free streaming of many excellent (and many terrible) movies and shows, free music streaming and photo storage, free Kindle books, savings on subscriptions, and a ton of other stuff — pretty much everything you could possibly need in life except for love, sex, God, and gin. And warm bread.

Okay, now for the game review for Mysterium.

 

It’s a little pricey, but tons of fun, beautifully designed, and sturdy. It’s sort of like Clue, in that you have to make educated guesses about murder suspects, the crime scene, and the weapon — except in Mysterium, you’re helping the dead victim remember who his murderer is. You get clues from a ghost, who can’t remember much about his own murder, and who can only communicate with you for a short time (there is a sand timer involved, and each round moves a clock ahead an hour until your time is up).

The ghost (who sets the game up ahead of time, and who controls the play, sort of like a dungeonmaster) can’t speak except in knocks, so he deals out “vision cards” to the players, who act as mediums, cooperating to solve the mystery.

The catch is, these vision cards are deliberately baffling and subjective, and the players must use their imagination and intuition to figure out which information is important and which is just atmospheric red herrings.

They can also agree or disagree (using “clairvoyance tokens”) with the other players’ guesses, and they advance in play if they agree with guesses that turn out correct.

It’s a cooperative game, all-win or all-lose.

If all the mediums correctly guess the correct suspects, location, and weapon before time runs out, they all advance to the climactic final round. If not, the ghost despairs and fades away without revealing the final clues to his murder.

The game itself is gorgeous, very artfully crafted with clever and entertaining details. (These rather blurry photos don’t convey all the detail and vividness of the actual game components, which are printed on thick, glossy board.)

The pawns are crystal balls, and the play surface, a spectral mansion, is constructed in bits as the play proceeds. A skilled “ghost” can add to the thrills and suspense by hamming it up and adding drama and tension to the play

(for instance, by cawing eerily as he removes the cardboard crows that perch on the wall to signify vision cards that must be discarded).

Since the vision cards are intentionally dreamlike and subjective, you can replay the game many times in different ways

(and, of course, there are expansion packs). You can even download an app which plays unnerving background music to the game, to increase the sense of urgency and unease.

(For the nervous parent: The game deals with ghosts and creepy things, but it’s not occult or demonic, just spooky. Sensitive children might be frightened by the spookiness, but it doesn’t actually show gore or death. It’s more like Edward Gorey meets surrealism.)

You can play with two to seven players. We played last night with two adults and kids ages 16, 15, 12, 10, and 8. You could easily allow a younger child to play as your partner and help you figure out visions — which might even be actually helpful, since overthinking can be an impediment.

The game took about an hour from start to finish, including setup time. It would make a good party game, because players can get the hang of it pretty quickly, as long as one person is already familiar with the rules and is motivated to do the prep work as the ghost. I, frankly, would not be able to juggle enough ideas at one time to be an effective ghost, but some of my kids are great in this role.

And now another reminder that today is Amazon Prime Day. Do use my link! Thanks so much!

Valhalla Rising, cavemen farting, Terry Pratchett giving it a shot, and me running(!)

 

I’m watching . . .

Originalos (and Valhalla Rising)

Let’s say you’ve picked out a swell movie to watch, and everyone’s ready and snuggled up on the couch, except that one kid is still washing the dishes. Still. So what do you do? You watch a few episodes of Originalos. Here’s a representative sample:

Look, I’m not proud of it. In my defense, if you saw Irene laughing that long and hard at a farting caveman, you’d probably let her watch more, too. These 3-minute episodes are streaming on Amazon Prime.

We also watched Valhalla Rising (2009, directed by Nicolas Winding Refn, who directed Drive, which we loved) last night, and we’ll have a lot to say about it on this week’s podcast! (To join my super secret, super fun podcast club, see my Patreon page.) Here’s the trailer for Valhalla Rising:

Reading . . . 

Guards! Guards! by Terry Pratchett

Behind the curve as ever, I’m just now getting into Terry Pratchett, who played with words, and with ideas of futility, heroism, absurdity and hope, throughout 41 novels about Discworld. He died in 2015.

I did read Going Postal a few years ago, and was charmed and moved by the characters and dialogue but very confused by the plot. Guards! Guards! was much easier to follow, and very winsome and entertaining, as well as touching in parts. Looking forward to hanging around with Captain Vimes more, as well as that very, very interesting Patrician.

Guards! Guards! summary: In the human-all-too-human city of Ankh-Morpork, the canny leader of a secret society realizes that he’ll have the citizens in the palm of his hand if only he can find a champion to conquer the terrible dragon. Only there is no dragon, except for small, mostly-harmless pets. So he summons a big one. Things do not go as planned! The focus of the story is on The Watch, the ones you call when things go wrong, but you don’t really expect them to do anything. In fact, you count on them having no intention of doing something. Well, this time, they do something.

As far as I can see, this is a typical Pratchett theme: Everything has gone to hell, and there’s not much anyone can do about it. Still, for whatever reason, the one guy who knows better decides to give it a shot anyway, and make a stand for what he decides to believe is the right thing to do. (Pratchett fans, do I have that right?)

Listening to . . .

The Black Keys

Also not a new find, but I’ve rediscovered the Black Keys as excellent running music. Yarr, my husband and I are doing Couch to 5K. We’re on week three, when you have to run for three minutes at a time. This is only possible if I hide the fact that I’m running from as many of my senses as possible (especially since we’re celebrating spring with hail and slippery freezing rain; and, not wanting to die, we are running inside).

Here are a few Black Keys songs with a good beat for a slow, steady run:

“Gold On the Ceiling”:

“Tighten Up”:

“Fever” is a little brisker:

“Howlin’ For You” (which comes along with a satirical sexploitation revenge fantasy movie trailer that made me laugh so hard, I almost fell off the treadmill) (warning: stupid, but R-rated):

I welcome other suggestions for running music! I’m putting together a list, because I hear there is more running coming up in this fershlugginer program.

***
Now your turn! What are you watching, reading, and listening to?

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Pratchett graffiti image by David Skinner via Flickr (Creative Commons)

6 animated kid’s shows I’ll sit and watch myself

Here are six animated shows my kids are always happy to watch. Not only do I not object, I’ll sit and watch it with them, because they’re genuinely entertaining, and the creators knew what they were about. We get our TV through DVDs, or by streaming Netflix or Amazon Prime.

Shaun the Sheep

Shaun the Sheep belongs in a category with The Three Stooges, The Marx Brothers, and the heyday of Bugs Bunny and Daffy Duck. Miraculously evocative stop-motion animation by Aardman, the folks who made Wallace and Gromit, it serves up the clever and ridiculous adventures of a band of thrill-seeking, British sheep who never get tired of outwitting (and sometimes colluding with) poor Bitzer, the faithful, scrupulous working dog, who, with his knit cap, his terry cloth wristband, and his everlasting to-do list, manages the farm and fruitlessly strives to please the irascible farmer. There’s always a mild rebellion afoot, mainly consisting in eating all the pastries, ordering pizza, and putting underwear on their head.

In this episode, Bitzer loses control of a bottle of glue:

There’s plenty of pure slapstick (complete with special theme music for those times when you’re getting beat up by pigs, and those times when you’re balancing on top of a runaway rolling object) and well-conceived stock characters (the winsome lamb Timmy; the ponderously ravenous Shirley; the trio of malicious pigs; the dreaded visiting niece; some unnervingly canny crows, and the occasional curious alien); but the show also allows itself some fleeting peeks into the characters’ interior lives. In one animated filler between episodes, Bitzer in human mode throws a stick, and then, becoming pure dog, bounds after it. And then he tries to take it away from himself, but growls and resists, because he is a dog. Brilliant, impeccably crafted, immensely satisfying. No words, but the sheep bleat, Bitzer whimpers and barks, and the farmer mumbles, rants, and hollers their way through unmistakable dialogue.

Four seasons, originally on CBBC, available on Amazon Prime.

***

Puffin Rock

Just a little lullabye of a show. There’s a tiny paradise on Puffin Rock, a wild island off the coast of Ireland, where the puffins, little Oona and her baby brother Baba, explore their little world, make friends, have some mild adventures, and always end up safe and happy. Here’s a taste:

Narrated by the cozy, corduroy voice of Chris O’Dowd (Roy of The IT Crowd), the show is pretty and atmospheric, giving you the sense you’ve put your head out the window to feel the breeze and smell the salt air. Gentle and lovely, with child voice acting that doesn’t grate or irritate.

Two seasons, 26 episodes, available for streaming on Netflix.

***

Ronja the Robber’s Daughter

Amazon Prime original series. We’ve seen the first two episodes of this new Studio Ghibli anime series (released January 2017), set in Medieval Scandanavia(ish), based on a 1981 book by Pippi Longstocking author Astrid Lindgren, and directed by Goro(son of Hayao) Miyazaki, narrated by Gillian Anderson.

I’m into it so far, with some reservations. Unlike my kids, I’m not a huge anime fan, but the ickier aspects (some sentimentality around children, weird pacing, sometimes jerkily animated facial expressions) aren’t overwhelming in this show. The animation is mixed, sometimes blocky, sometimes brilliant; some of the watercolored scenes are gorgeously atmospheric, and the sound effects go a long way to creating an arresting, believable world. It’s offbeat and funny enough that I’m invested in watching the rest of the series.

I just about died watching the robber and his band of toothless, muscled henchmen trying to coax their adored baby girl to eat her cereal; and I got a real chill from the harpies swirling around the castle while the mother labors to give birth to Ronja. Here’s that scene (not in English, though, sorry! The Netflix series is dubbed into English):

The mother is a huge pain in the neck, and I hope she gets taken down a few pegs, or just fades out of the story. Looking forward to getting back to this show.

***

Pingu

Sweet and hilarious adventures of a penguin named Pingu, his baby sister Pinga, his erratic friend the seal, his affectionate but stodgy father, and his loving but harried penguin mother. The show is done in appealingly fingerprinty claymation, and the dialogue is inspired gibberish. Pingu acts exactly like every little boy I’ve ever met. He has spectacular ideas that backfire on him; he tries to evade his pesky little sister, but deep down he loves her passionately; and when he’s bored, he just staggers around making noise and hitting stuff.

He does dumb stuff and then repents, and his parents bug out and then forgive him. Real, warm family and community relationships played out deftly without sentimentality. Entertaining and endearing.

160 five-minute episodes (1986 to 2000), originally from Switzerland, now available on Amazon Prime

***

Batman: The Animated Series

A lovingly-designed homage to 1940’s noir, a complete feast for the eyes, with real suspense and actual stories. The creators of this series put together a “writer’s bible”, including guidelines like “The humor in our version of Batman should arise naturally from the larger than life characters and never tongue-in-cheek campiness … Dry lines in tough situations and occasional comments about the outlandishness of costumed villains is certainly within the realistic context of our vision of Batman.” And the Joker makes jokes, but he is scary.

No Robin, no partnering with the police, no origin stories. Batman is grim and strong, and doesn’t lean too much on gadgets. When it’s funny, it’s really pretty funny (as in “Almost Got ‘Im”). Each episode has three acts, with a set-up, story development and increased tension, and then climax and resolution. Did I mention how it looks? It looks so good. I’ll share the opening sequence, because it’s a work of love and captures the show so well.

This show, true to its style, includes truly sinister people, nail-biters and cliff hangers, and female characters in skin-tight clothes, so caveat viewer. If you watch any animated Batman, let it be this one.

Five seasons, (1992-1995), now available on Amazon Prime

***

Sarah and Duck

This British animated show is made by people who really, really remember what it’s like to be a six-year-old. The matter-of-fact Sarah, a polite problem-solver, is accompanied by her slightly less patient friend, Duck, as they navigate adventures like becoming queen of the ducks, cheering up friends, going for a ride on the sea bus, and baking with ingredients that talk back.

The simple, big-headed characters came straight off your kid’s artwork on his fridge; and the plot lines and characters will ring true to anyone who’s listened to an imaginative kid tell a story. Weird and charming, devoid of sassiness and preching, it gives a very relatable model of considerate friendship. In this clip, Sarah and Duck fill in for the Bread Man:

Character include the daft scarf lady and her long-suffering handbag, a family of squeaky, cheerful shallots, and the moon. The music is also top notch.

Two seasons, originally on CBeebies, available for streaming on Netflix.

***

Next time: Shows that I will watch with half an eyeball while I’m working, and that I won’t mind too much if my kids watch.